Dopp3lg4ng3r
ok it's time for you to start having actual reflexion abilities rather than repeating the storyboard KC told you to write down every single time.
He wins 53% of his games with only mains playing him. ONLY MAINS.
Other champions do not have that exact same problem because most of the strong picks in midlane get to have good overall winrate and excessively good winrates on MAINS.
This tasteless and short-minded logic is literally plaguing this game for several seasons and you guys are actually insanely oblivious if you in your right mind, think he's sensibly equal to assassins/syndra/diana and all actual powerpicks in midlane
Hey, so I was interested in your claim about only mains playing him and while this data isn't perfect, let's get into it:
First off, no one's telling me what to write. I'm interested in performance data in general and I had some free time, so I'm talking about what I've got available.
Second, you're wrong about the mastery/power kind of stuff. We'll take Yasuo for example. He has the single highest score for "average games of experience when you see this champion." The mean games of experience on Yasuo is over 100. Now, sure, that technically means you may face nine first-time players for every 1000-game main, as is the nature of using mean as the measurement, but this tends to work pretty well overall. Yasuo has on average 100 games under his belt when he gets played. He has a 49% win rate in solo queue. Katarina is 2nd place. She has 53%, the same as Swain. Zyra is #3. She's at 52%.
What this means is that overall, the mastery rate more or less has to be taken into account. Essentially Yasuo is numerically maybe the weakest champion in the game but so many players are so good at him that he performs fine. To me, this is the right way to balance the game. Otherwise, everyone has to ban Yasuo every game because you're against him every game and everyone's an expert and they're slaying. Thankfully for Katarina and Zyra, they're not terribly popular overall and can get away with high win rates (IMO Swain actually falls into this, too).
Third, let's circle back to Swain. This is where there's a deserved large asterisk: I don't have reliable data from the last six months. My Swain data is from before the most recent remaster. But at that point in time, Swain had an average experience rate below about 65% of other champions, at around 40 games played.
We can at least test for how much this tends to change over time. So for example, I can measure Yasuo game experience from back in 2015 (1.5 years after release) compared to 2019. Overall experience rate doesn't actually shift very much (99 vs 107). I'm making the assumption that this remains relatively true for Swain as well. You don't have to believe this assumption, but I think it's likely accurate.
Finally, we can actually measure Swain pickrate. At a certain point this gets buoyed by support Swain, but here's the graph: https://imgur.com/6JesmTo
Swain is overall about twice as popular post-remaster. His playrate was declining up until it hit and has steadily climbed week over week after the initial hype falloff.
None of this is to say your experience is invalid. Personally I like playing Swain still occasionally. He's my go-to mage bot and one of my go-to midlaners as well. But I'm sorry if you're having less fun with him.