League of Legends Dev Tracker

(2023) Smite deals full damage (600/900/1200) to Pets/Minions instead of 500 + 10% max health that was introduce 11.13 to nerf Smite VS Pets, nothing in the patch notes about this nerf to Pets.

This thread was added on March 05, 2023, with posts from GalaxySmash.

Original Post

In patch 13.1 Smite Vs Pets "broke", instead of dealing 500 + 10 max health true damage as it should have dealt, it would instead deal;

Smite level 1: 600

Smite level 2: 500 + 10% max health (Copy & Paste of Chilling smite which is why it kept the reduction)

Smite level 3: 1200 true damage

The reason why smite broke in patch 13.1 is very simple, whoever worked on the smite changes forgot to add the damage reduction to Smite level 1 and 3. This bug was reported but instead fixing the bug by adding the damage reduction to all 3 Smites they removed it with no information given as to why.

I assume someone thought the damage reduction on Smite level 2 was the bug instead of Smites level 1 and 3 missing it. As of patch 13.2 and onwards smite now deals full damage (600/900/1200) VS Pets/Minions instead of the reduced amount...

Proof:

https://preview.redd.it/3yq6392iesla1.png?width=976&format=png&auto=webp&v=enabled&s=a164d5063d0453a96d71babdb9330a3730498a35

Smite level 1: Dealing 600 true damage

Smite level 2: Dealing 900 true damage

Smite level 3: Dealing 1200 true damage

I disscussed this with the team, this was intentionally removed when we updated smite but we will likely bee adding it back.