bz6
Hey boss, some first impression feedback from me.
1) I don't like how HEAVILY streamlined the jungle is going to be next season.
Machete vs. Talisman nuance gone.
Kiting skill expression gone.
It's OK if jungle is unpopular... Somethings should take time to learn and be challenging. Dumbing down the game is NOT a solution. League has design pillars it has to adhere to, please stop taking away nuances from the game. It alienates skilled and veteran players who have put hours into getting better.
2) And why is Dusk Blade allowed to give a champion theme mechanic (like stealth) to others?
Thank you.
/u/Rovient
1) This is a tricky subject and I certainly don't want to come across as dismissing your view point here. Machete vs. Talisman is very rarely a decision point for most champions. It was "This one is for your champ or you're trolling". Kiting is still there for what it's worth, but the difference now shouldn't be "plat jungler goes for first gank at 100% Health" versus "Silver player exits jungle at 40% Health, dies and is essentially out of the game" due to the way they make subtle optimizations of a PvE game element.
For some players, these optimizations are what make League awesome, and I do respect those players! However, when they are no longer optimizations but rather a fairly subtle but vital requirement for some of our champions to be able to function as junglers, it's not good news for the role. Bringing the barrier to entry for jungling down ensures there's a healthy amount of people excited to try and master the role.
Again, you are right in that some players will always want more complexity and depth in the game. For others, no amount of depth of complexity will ever be enough. But, we feel there's still mountains of depth in Jungling as a role (perhaps more than any other to be honest) to keep Junglers satisfied.