Mapping
Crafting
PvP Balance
Tweaks/Crashes/Fixes
- Improve POI spawning inside landscape
- Fixed small rock collisions on Volcanyons.
- Respawned all AC POIs and reduced roam rupu (200 -> 60)
- Respawned all Volcano POIs and reduced roaming rupu (400 -> 200)
- Allowed fire darts to be placed in ammo chests
- Added Brine to Volcanyons. Gathered from lakes around the map. Can turn into salt in clay pot.
- Respawned Canyon POIs and reduced roaming rupu (600 -> 200) and phemke (400 -> 300)
- Increase light/visibility on volcano
- Respawned all Cradle POIs + reduced number of roaming rupu (300 -> 100)
- Hide grappling belt charging station in tech tree
Crafting
- Reduced Triple Stitch armor XP. Increased triple stitch cost in chest (6 -> 12)
- Fix fire darts being too cheap in T3 WWS.
- Added recipe for ancient repair hammer
- Changed toboggan recipe to remove feathers
- Added potions to clay pot
- Fixed Apple Kambaro giving 40k XP.
- Set repair station input/output to 4.
PvP Balance
- Increased SS base damage (between where it was originally and last patch). Reduced damage against soft 2 -> 1.25
- Nerf explosive darts damage (30 -> 3). Increase explosive radius and damage falloff, increase deviation.
- Rokker reload 3s -> 2s. Increased distance and speed modifiers
- Melee damage quality modifier pass (0.9, 1, 1.08, 1.12, 1.15)
- Move steering lever cage to small spot.
- Fixed charged boulder splash falloff not working correctly (should do less damage to structures inside building)
- Increase repeater dart velocity/range
Tweaks/Crashes/Fixes
- Fixed crash related to repairing an item without a repair recipe
- Added vault icon
- Add stamina and water values to character HUD widget
- Fixed mollusk packing interaction being on door
- (Actually) Fixed invisible collision below mollusk
- Reduced min/max amount of water at Vitamin Trader. (10-50)
- Fixed (hopefully) players going to offmap lobby on enemy walkers
- Fixed module fabricator being single use. Should last 15 minutes after first successful craft