Last Epoch Dev Tracker

(2019) Resolution setting changes

This thread was added on April 04, 2019, with posts from Sarno, luke-dooly.

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Thanks for the reports!

This is on our radar. Last time I checked in on this we weren’t entirely sure what was causing it just yet, but we’ll continue to look into it. We don’t currently need log files for this.

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hey, all its taken time to get this one fixed for good as resolution switching was actually a relatively new feature to unity itself. (beyond full-screen and windowed). we have just finished a new revised version that now can adapt to user inputs as well as starts in the correct resolution. due to its nature we will have to do a fair bit of internal testing i will update here how that goes :slight_smile:

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hey all, we have done some internal testing with my fix and everything looks great. unsure when it will be rolled out :wink:

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resolution issues should be resolved with the latest patch that just released let me know if anyone is still experiencing issues. thanks.