Last Epoch Dev Tracker

(2019) Shield Rush Complete Skill Tree Rework Suggestion

This thread was added on August 18, 2019, with posts from stanzwar, Mike_Weicker, Mox.

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Hey Storm, the amount of effort you put into this suggestion doesn’t go unnoticed. I will make sure that I finish reading it along with our skill team.

Really enjoy the icons as well :smile:

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When Shield Rush was made, the Sentinel, Paladin and Forge Guard didn’t exist yet so it was a Void Knight skill. We did know that it wouldn’t stay that way forever but we may have leaned in to that fantasy a little too hard.

As a broader design choice, we want to make the Paladin and Forge Guard be more shield focused than the Void Knight in general. So I really like your base premise for this suggestion as it fits perfectly with that design.

While I can’t promise that we will just do a copy paste of everything here, you’ve got some really great ideas and I’ve saved this thread for later.

I am focusing more on new skills right now but this will not be forgotten.

If you want an easier way of setting this sort of thing up I can give you a template for Google drawings.

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This is really great. Thanks for the suggestions and well thought-out approach to your reasoning. Definitely going to be looking at this.

This is a fantastic example of how you can write a really long suggestion document that is easy to digest because all the points are clear and concise.