Hi Shanks, Im glad to hear that the performance overall has been much better for you! Thanks for singling these out. Posts like this are very helpful and we’ll look into them asap. Hope you’re enjoying the patch.
This thread was added on March 29, 2020, with posts from Mox.
The projectile itself doesn’t cause much stuttering / lag, but when it hits the character or minion, it hits them frames hard.
Trasochi:
Found the cause, the on death vfx has collision and is not pooled. Fixing now.
One down!