Hunter Variants
- More Hunter variants of Tier 1, 2 and 3.
Medkit Interaction
- You will no longer tap first aid kits for heal.
- They now take 2 seconds to heal you by holding the F button.
- New animation as well.
- You can freelook while healing.
Burning Hunters Changes
- You will no longer loot burnt corpses nor those corpses on fire.
- You still can loot weapons.
- Looting Hunters takes 4 seconds.
New Traits
- Vulture: You can loot any bodies even if they got fully looted by others.
- Ghoul: You will get 50 health points if you loot a body.
- Adrenaline: If you are low on health (ie. Blood splatters on screen aka less than 25HP), your stamina regen is filled.
Trait Changes
- Pitcher: Decoys throw range reduced, general range reduction on all items. No more huge range throw regardless if its dynamite stick or not.
Poison Changes
- Poison duration used to be 20 seconds, now 10. If paired with trait misathrdist (whatever), it's 5 seconds.
- You will no longer heal while poisoned.
Antidote Changes
- You are immume to poison if you used antidote.
- Antidotes are now permanent. If you used one, you are immume to poisons for the duration of match.
- Spider will still do full damage even if you used antidote.
Arsenal
- LeMat.
- It has two barrels. One for the revolver and one for mini-shotgun. It's a regular revolver that uses compact ammo. It has 9-bullet cyllinder and the fanning is slower like uppercut. New button for default fire is "X".
- The shotgun is the least accurately on the LeMat and the least reliability. Besides, it's effective mostly in 3m of distance, no more than that.
- Lebel
- Ammo counter is 10/5 like the Dolch. Internal magazine is 10. Reservers are 5. Uses long ammo. The bolt speed is slower and clunkier. The damage infliction (Probably 120) is slightly weaker than Mosin.
- TDLR, the bolt speed and damage is slower / slightly less than the Mosin. Only one variant at the moment.
- Bomblance
Devs stated they love this gun as it is their first custom weapon they designed.
- It is the first large slot melee weapon.
- It is a melee but it can launch an exploding harpoon.
- Instantly kills A.Is, depending the charge. In other words, if you do two heavy melee charges on a Meathead, you will kill it.
- Longer melee attack than Saber.
- The harpoon can kill A.I. If it is shot on a ground, it will create a thicker smoke.
- Splash damage exists but inflicts very low damage, around 10 to 20 if it's non-impact.
- Can instantly kill Hunters if shot at.
- Trip Mine (Alert)
- An audio trap tool.
- Sends a flare on sky if someone trips it, including A.I.
- You can have 3 maximum.
- Placed on ground.
- Behaves exactly like bear traps, can be stolen.
- Once it is placed, it becomes world item.
- Dennis wants us to maime, not to kill people with world traps.
Trip Mine (Concertina)
- Also a tool.
- It behaves like trip mine alert.
- It is activated only when something trips over.
- If tripped, it explodes into a small concertina.
- Can be world item.
Concertina Changes (Applies to trip mine concertina)
- It now slows you down when trying to pass through.
- Butcher will still run through.
- It's more vertical when it explodes.
Flash Bomb Tweaks
- Now, you get the hitmarker only when you fully blind a Hunter.
Shotgun Tuning
- Limbs now take reduced shotgun damage.
Aggro Changes Birds
- Walking away from birds will aggro them less.
Elevator Changes
- You can bring elevators down and enter at any time. You can then push F inside the elevator to roll you upstairs.
- You can freelook while using elevator crank.
Book of Monsters
- More to be revealed next week but..
- Butcher will no longer drop into knees.
- Will go frenzy mode.
- The more monsters you kill, the more you know about them.
- They can be treated as lore book as well.
Level Changes (Lawson Delta)
- A lot trenches north of Fort. Trench Warfare. Huge.
- Some changes in all map.
Lantern Changes
- Can be turned on and off with X button.
- New animations when switching on and off.
- This was going to be a thing in launch but a bug prevented that from happening.
Other
- The bug that you move slowly while bolting your rifle is now fixed. You can run while bolting.
Q&A
Q. Will the antidote still be in you when you go down and get revived?
A. Yes.
CREDITS, Visorian and goddamncrows.