Hearthstone Dev Tracker

(2019) Idea: cutting poisonous animation from Battlegrounds

This thread was added on November 16, 2019, with posts from mdonais.

Original Post

Most people know what poisonous does without the animation triggering, and new players who don't will know after encountering it once.

I'm saying this because Battlegrounds matchups last a lot longer with the animation triggering everytime, especially when 6 Microbots run into a 33/33 poisonous Amalgam one by one.

Thoughts on this?

We are looking into some solutions for this and other animations.