I’m really disappointed with the tiered loot system like Division and Borderlands— this is going to make weapons as you progress through the story feel like they shoot nerf darts instead of bullets.
I’m not looking forward to having to grind to keep my gear in line with my level so I’m not shooting enemies 30 times and they’re surviving.
We've mentioned in several places that "headshots kill." I believe the devs said so on the livestream, and we also have this in an article we just posted.
The enemies may be the toughest you have yet to face, but Tom Clancy’s Ghost Recon Breakpoint is a military shooter game. Unless the human enemy is wearing a helmet, like the Heavy archetype, headshots will be one-shot kills if you’re able to land the hit.