Hey everyone,

I wanted to address some concerns that have been raised about mission rewards in 4 Player Missions, thank you to all who have raised visibility on this issue!

We have discovered a bug where some missions incorrectly have their rewards capped. Using this post by u/chedic as an example: this cap caused the rewards to flatten after a certain point, even though the UI (the end of mission reward chest and the bar underneath) indicated that more rewards should have been earned. This resulted in getting the same rewards in separate missions, even though a different chest level was earned. The bug in this case is that the reward cap should not have been in effect on the 4 Player Deliver the Bomb Mission. Increasing this cap to the correct value will allow a higher badge completion rate to properly grant greater rewards as explained in this post. This will be fixed in the 11.00 update.

Thanks for reading!