Fortnite: Save the World Dev Tracker

(2024) FORTNITE SAVE THE WORLD | v28.30 HOMEBASE STATUS REPORT

This thread was added on February 22, 2024, with posts from EmptyTux.

Original Post

Heya Commanders! v28.30 in Save the World focuses on Hero balance adjustments to shake up your roster, and fixes for some long-standing issues the community has reported.

All Perk adjustments detailed below affect both the Standard Perk version and Commander Perk version, unless otherwise stated. Let's take a look!

Hero Balance Changes

Cloaked Shadow

  • Increased Corrupted Aura’s base damage.

Staredown Southie

  • Reduced the time between shots for Bear Stare .

Fireflower Eagle Eye

  • Increased the base damage of the fireworks for Parting Gift.

Tricera Ops Ramirez

  • Saurian Vigor has a shorter time between heals.

Black Knight Garridan

  • Knight’s Impact now also reduces the cooldown of Goin’ Constructor for each elimination with hardware.

Red Willow

  • Increased the base damage of Holiday Surprise

Sentinel Hype

  • Going And Going increases D.E.C.O.Y. 's duration even longer.

Warden Kyle

  • B.A.S.E. M.D. provides increased base health regen.
  • B.A.S.E. M.D. now also provides energy regen.
  • A heal-over-time effect now persists for a few seconds after stepping away from the B.A.S.E. structure.

Venturion

  • Blast Kick now deals increased base damage, and its damage type is now Energy.
  • The Standard version of the Blast Kick perk now also fires all five projectiles .

Prickly Patroller Ramirez

  • Increased the overall damage of Prickly.
  • The Standard version of Prickly now also gives enemies Affliction damage over time, similar to the Commander version of the perk.

Blakebeard

  • Peg Legs break faster, more closely match the Power Level of the current mission, and only 6 can be held at a time.
    • If you open a chest while already holding 6, a bonus Cannonball Grenade and Coconut drop instead.
  • Reduced the number of Coconuts and Cannonball Grenades that drop from Blakebeard’s Stash at a time, and limited how many can be held at once.
    • Chests now despawn after one minute.
  • Moment-to-moment gameplay with Blakebeard’s Stash should feel largely the same, a grab bag of fun items falling out of enemies to keep your damage and health high, while not reducing the challenge of missions at lower difficulties.
    • As part of this change, we have also added an option for players to refund their resources invested into their current Blakebeard if they wish.

Improvements and Bug Fixes

  • We’ve separated the Filter and Sort selections for Perk Loadouts. You can choose between current Auto sort or now sort Alphabetically.
  • The Contender now properly stuns enemies, and the stun has been increased to persist for a short time after enemies have been knocked back.
  • The Primal Shotgun’s Frenzy perk for eliminating a Mist Monster now persists after switching weapons.
  • Bull Rush now more consistently grabs husks that are very close to you.
  • Fixed an issue where the headshot explosion perk was not working as intended for some weapons.
  • The Structure Healing perk now works correctly for Traps.
  • Downed Chrome Husks no longer attach themselves to a player when heavy-attacking them with Sir Lancelot.

Heya Commanders! v28.30 in Save the World focuses on Hero balance adjustments to shake up your roster, and fixes for some long-standing issues the community has reported.

All Perk adjustments detailed below affect both the Standard Perk version and Commander Perk version, unless otherwise stated. Let's take a look!

Hero Balance Changes

Cloaked Shadow

  • Increased Corrupted Aura’s base damage.

Staredown Southie

  • Reduced the time between shots for Bear Stare .

Fireflower Eagle Eye

  • Increased the base damage of the fireworks for Parting Gift.

Tricera Ops Ramirez

  • Saurian Vigor has a shorter time between heals.

Black Knight Garridan

  • Knight’s Impact now also reduces the cooldown of Goin’ Constructor for each elimination with hardware.

Red Willow

  • Increased the base damage of Holiday Surprise

Sentinel Hype

  • Going And Going increases D.E.C.O.Y. 's duration even longer.

Warden Kyle

  • B.A.S.E. M.D. provides increased base health regen.
  • B.A.S.E. M.D. now also provides energy regen.
  • A heal-over-time effect now persists for a few seconds after stepping away from the B.A.S.E. structure.

Venturion

  • Blast Kick now deals increased base damage, and its damage type is now Energy.
  • The Standard version of the Blast Kick perk now also fires all five projectiles .

Prickly Patroller Ramirez

  • Increased the overall damage of Prickly.
  • The Standard version of Prickly now also gives enemies Affliction damage over time, similar to the Commander version of the perk.

Blakebeard

  • Peg Legs break faster, more closely match the Power Level of the current mission, and only 6 can be held at a time.
    • If you open a chest while already holding 6, a bonus Cannonball Grenade and Coconut drop instead.
  • Reduced the number of Coconuts and Cannonball Grenades that drop from Blakebeard’s Stash at a time, and limited how many can be held at once.
    • Chests now despawn after one minute.
  • Moment-to-moment gameplay with Blakebeard’s Stash should feel largely the same, a grab bag of fun items falling out of enemies to keep your damage and health high, while not reducing the challenge of missions at lower difficulties.
    • As part of this change, we have also added an option for players to refund their resources invested into their current Blakebeard if they wish.

Improvements and Bug Fixes

  • We’ve separated the Filter and Sort selections for Perk Loadouts. You can choose between current Auto sort or now sort Alphabetically.
  • The Contender now properly stuns enemies, and the stun has been increased to persist for a short time after enemies have been knocked back.
  • The Primal Shotgun’s Frenzy perk for eliminating a Mist Monster now persists after switching weapons.
  • Bull Rush now more consistently grabs husks that are very close to you.
  • Fixed an issue where the headshot explosion perk was not working as intended for some weapons.
  • The Structure Healing perk now works correctly for Traps.
  • Downed Chrome Husks no longer attach themselves to a player when heavy-attacking them with Sir Lancelot.

heya folks! this should be up on our website soon, but sharing them here first :)