EVE Online Dev Tracker

(2019) Wormhole collapsing bug

This thread was added on March 13, 2019, with posts from CCP_Habakuk.

Original Post

So rolling hole in Thera as we do for sweet sweet content, I noticed that the collapsing ship would randomly spawn at Paleo station (our staging station).

So I made a lil clip of me collapsing 2 holes showing off the bug.

It seems to be a case of the ship spawning the last place it undocked from (in this case paleo station).

CCplease fix that even though its a cool feature since means less warping back to station. (this started after DT)

https://www.youtube.com/watch?v=pgU0iGb-JYo

Hi! Thank you to those, who submitted a bug report! We could track down the problem and a fix is already inbound for the next patch (and will hopefully also fix cases, which were broken in this way before today's patch). Apologies for the inconvenience.

A change from the release today (the fix for not correctly expiring nullsec wormholes) made this problem accidentally way more frequent. According to our investigation it is possible that the fix for this will also fix (at least some) old cases. Let's hope that it does not cause any new problems - we'll know more soon. :)

Oh btw: The internal ticket for this old issue is from 2013 (and a older version of it is from 2012) and they have together nearly 150 bug reports attached to them.

Please be sure to report any remaining / new problems after the next patch, so that we can react to it. Unfortunately there are quite few problems with wormholes, which are not really happening in test environments (although the case from today was happening there as well with the correct steps), so unfortunately we need to rely to some extent on bug reports and logs from Tranquility.

This would fit our theory. According to logs it looks like we fixed the problem successfully, so it would be very interesting to hear, if you are still encountering this problem after today's patch.