Hi Galactic Survivalists,
we just released Alpha 10.4, using Unity 2019. Please check the changelog below.
Thanks again for your appreciated feedback and bug reports!
Yours,
Empyrion Dev Team
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Update 2019-08-13 (Build 2554)
Fixes:
- No longer possible to copy & paste symbols from an input field to another (e.g. LCD sign)
- CoQ triggered by O2 calculation
- MP Damage exploit
- Telluropod & Desert golem do not damage the player when attacking
- [Edge case] Drilled out terrain returning after loading back into save game
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Update 2019-08-06 (Build 2550)
Fixes:
- Water appears in bases placed closed to lakes when player returns from being 5km+ away from a base
- POI found to always be floating above terrain & is offset from center in BP preview
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Update 2019-08-02 Alpha 10.4 (Build 2549)
Changes:
- More relaxed times for 'UDP delay detection' to avoid "Connection lost" popups
Fixes:
- Returning to a structure that has lights setup to blink can result in some lights looking on when they should be off
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Update 2019-08-01 (Build 2548)
Fixes:
- Not all shutters flowing O2 1x3, 1x4 & 1x5
- Dedi <-> Pf server communication: removed TCP stream freeze workaround for U2018 (fixed in U2019)
- Base attacks set to OFF in the difficulty setting is not working & attacks are still triggered
- Activated better UDP delay detecting
- New game Temperate start option 2 start location wreckage base does not load
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CHANGELOG: Alpha 10.4.0 (Build 2545)
Changes:
- Allow to export Child properties to Config.ecf
- Exported "Prob" for resource deposits (= probability that a resource voxel drops sth)
- Network: better detecting if a player is trying to cheat with using low bandwith (not activated yet)
- Added console cmd 'structure' to manage structure internals
Fixes:
- Troop transports freeze above where they should land until reloading back into the save game
- Fixed thrusters in U2019
- When some blueprints are spawned they lose their device list & signals setup
- Aln faction structures no longer firing on players.
- When pasting a selection in creative, the axis slider is not aligned with the pasted selection
- SSG exception when exporting random scenario
- Cockpit 8 - single hit removes almost all of the cockpit
- texture view in SSG
- structures not getting DSL'ed on startup of a game (last fix was not working)
- U2019 Asteroids rendering issue
- Drones and TT set to player faction after DroneBase Capture
- dark stretching on 3D representation of planets close the poles