The Elder Scrolls Online Dev Tracker

PS5 Draw/Lod/View Distance

This thread was added on March 26, 2025, with posts from ZOS_Kevin.

Original Post
Hey. I noticed the draw distance for players/monsters/objects, the lod for trees/buildings and who knows what else was reduced on PS5 Pergormance mode. Texture filtering looks worse aswell. Yes i also noticed better performance. These arent mentioned in the patch notes, are they intended? Also there is a weird ghosting around the character while rotating the camera, I usually see this in games with badly implemented motion blur/fewer samples? I personally dislike the change. First thing i noticed when started playing was how far i could see enemies in the distance compared to other MMOs I played and i always liked it. Same eith the near seamless lod. I didnt mention the faces cause thats clearly a glitch and others did it already anyway. Can we have an official statement on this please?
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@kastylx Do you happen to have a screenshot of what you are seeing right now? And in the off chance you have a screenshot with an example of draw distance before today's patch, then that would be good to have as well.