st0neh
Why are you still collecting feedback on issues people have been submitting feedback on for over a year? It seems a little redundant at this point.
Continues to help us assess priority.
Sometimes, balancing can rise and fall in development due to resource constraints - testing, development, etc.
We can, and will, continue to bring this feedback to the team. The fact that is continues helps us to say "this is still felt to be a problem by players", rather than the team working on something that ends up not meaning too much to players as they've moved on to a different weapon or archetype.
Thanks to everyone who's responded so far.