Conan Exiles Dev Tracker

(2019) PS4 & Xbox Patch (12.09.2019) - Crash, balancing and oil fixes

This thread was added on September 13, 2019, with posts from Funcom_Ignasis.

Original Post

Link to PS4 patchnotes: https://forums.funcom.com/t/ps4-patch-12-09-2019-crash-balancing-and-oil-fixes/87018

Link to Xbox patchnotes: https://forums.funcom.com/t/xbox-patch-13-09-2019-crash-balancing-and-oil-fixes/87019

augumon05

I really got to ask about the annihilator nerf, was it really necessary?, it's base damage was already quite a bit lower than other greatswords, which were just nerfed to be slower in the patch before this. And it's primary potential has always been against human bosses/thralls, with maybe a couple undead. I see this as something done just to appease those people who make huge bases, with tons of thralls because they have admin privileges in their servers. I mean it's literal effects of the blade said armor negation, with negation being the complete stopping of something, not armor effectiveness reduction.

The reason behind it is to not have armor penetration go to 100% or over 100%. We'll be readjusting other weapons and equipment as well to make armor count.

RoyalxPsycho

Anyone still having problems loading in? My game keep dashboarding every time I try to load into a pvp server

Hey there, Are you playing on Xbox?