This is LITERALLY the Arrows re-work we have in prototype right now. To be honest, I really like it! It provides a nice counter to Guards (2 shots take off shield, 3rd kills the Guards). The challenge with this rework at this point is purely visual - Arrows was the first spell introduced to the game so it's very weird in the effects code. When I switch to 3 Arrow projectiles, it becomes 3 single arrows (instead of the batch of arrows you normally see). We have been trying to fiddle with this so we can deploy it in a maintenance break, but it might require a client update with new visual effects to get working.
This thread was added on October 14, 2019, with posts from Supercell-Seth.
Original Post
https://i.redd.it/u16hg5r1xfs31.jpg
Quick question about Sparky
Does sparky intentionally go for the most tanky troop if the original target dies? (Eg elite barbs die and she kills the valk over the other troops with less health)
Nope, always the closest target just like any other Troop. If you deploy something after she has picked a target though, she won't change to them.