Star Wars: Battlefront Dev Tracker

(2019) Why is controlling a vehicle so shit in this game?

This thread was added on May 29, 2019, with posts from aeonstream.

Original Post

Can't pinpoint the reason.

Garrus_Vak

Criterion(Makers of Burnout and previously NFS) handled star fighters but not vehicles. Its why Fighters feel great and speeders feel like shit.

To clarify, Criterion worked on both the handling of land and air (excluding walkers and post launch content).