Star Wars: Battlefront Dev Tracker

(2019) Why cant you properly nerf anakin?

This thread was added on April 02, 2019, with posts from EA_Charlemagne, F8RGE.

Original Post

Dice , do you understand balance?

give one hero 1000hp and 2 in redible cc abilities is not balanced Letting him 165, dmg per swing is not balanced

Giving him a knockdown passionate strike is not balanced

Why THE FUCK cant you guys properly balance him.

There countless perfect ideas especially on the battlefront forums , yet you barely nerf him AGAIN

Its fuckin pathetic. He will still be OP and 2 months will pass with such a BROKEN hero while palpatine was instantly kill switched

GA is LITERALLY unplayable for the darkside What is this bullshit?

change his stats and especially his OP star carss dmg per swing and hp increase

600 BASE HP starcards epic 750 max hp

125 dmg per swing max dmg per swing 145

Passionate strike SHOULD NOT KNOCK DOWN

Heroic might needs a fuckinn dmg cap of 200.

Anf retribution is complete BULLSHIT

Make the stun 2 sec cast time 0.3 seconds and 200 for indantry 100 for heroes

What a stupid joke honestly cant believe you still not nerfing him properly...

There's only so much we can do in a hotfix and we don't want to over-nerf him through a knee-jerk reaction. Hero balance is and always will be an ongoing thing.

We'll keep going the way we are, thanks.