Battlefield V Dev Tracker

(2019) Breakthrough Vehicle Resupply Stations are now fixed

This thread was added on October 02, 2019, with posts from Kenturrac.

Original Post

None of this is in the Al Sundan patch notes but I check for any changes to the stations with each patch. All of the stations have been fixed in one way or another. One or two of them aren't ideal but at least you can resupply now so that's something. Many extra station have also been added as a bonus (good locations). Al Sundan stations have no issues and hopefully this applies to any future Breakthrough maps that support vehicles. For those who don't know what I'm talking about, you can see here.

The not so ideal station I mentioned above is on Breakthrough Arras (last sector) in the UK base. No station there but there's one on Arras Breakthrough.

Stations have also had their 360 radius fixed. Previously, there were some stations that you had to hug only on one side of them in order to start resupplying but now they have the correct radius coverage around them (tried the worst ones)

The Crocodile's 5 times slower sensitvitiy for up / down is also fixed. I've marked the fixed issues in this list.

Thanks for fixing these /u/Kenturrac /u/Tiggr /u/Braddock512 and please prevent this from happening in any future maps by double checking things. Anyway, thought I'd make this post since I know many people have been pissed off by these damn stations in the past so at least now you know they've been fixed.

cattygaming1

They ignored my last bug comments for a week now so I doubt it. The best bet is to hope if they put it on the magical trello board

We read a lot but don't reply to everything. If we would reply more, we have less time to work.

Either way, the resupply station is fixed in the next big patch. Saw the original post on patch day. Thanks for reporting it.

And again: we read a loy of the stuff that's get posted here, but we rarely respond. There is just no time. :)