Don't understand why they can't fix it for console aswell
Not an expert here, but it's probably due to performance reasons. At least that's what I understood. Overlapping translucency (I think that is what it is called?) is apparently really expensive in video games. One of the reasons we barely had trees with that volume in BF1.
The visuals should have changed on console as well tho. The pixelated nature of them should be reduced, but yeah, it still has to swap to lower LODs quiet early to maintain 60FPS.