
https://www.youtube.com/watch?v=8-ep1QnXLQ8
I enjoyed helping design the shop in Artifact and I think it provides a lot to the game. We knew we wanted the heroes to get more powerful over the course of play – and in fact we experimented with some experience and leveling systems to accomplish that. We quickly came to the conclusion we could get a lot of the feeling of improvement from a shop which sold items that upgraded the heroes. Rather than collect experience, players would collect gold. The gold could be spent to flexibly upgrade your heroes in different ways during the course of the game.

