Anthem Dev Tracker

(2019) I would love to see pilot skill tree implemented as a post-max level "paragon" system

This thread was added on February 13, 2019, with posts from BenIrvo.

Original Post

After max level, each additional level grants you a stat point to allocate toward 3 skill tree categories, with each tree granting exclusive perks.

  • Endurance (Heavy weapons/ranged skill/defense specialization)
  • Reflexes (light weapons/Melee/speed specialization)
  • Elemental Attunement (Elemental damage/status effect/ultimate skill specialization)

Make the perks nifty, but not essential. No one will complain if there's no PVP. Plus, having a baseline carrot to grind will soak up some of the salt even if RNGesus is being unmerciful.

Interesting idea