I get that you're not making a 'waaah, I want it now' argument, OP. Still, while it's not up to me I can't say I buy into the idea. For one thing their all-at-once release schedule works well for them, generating anticipation in the community that wouldn't be the same with, say, releasing one new doodad every week. I think they pride themselves on each major release feeling like a new game, and how this makes it worth coming back to in a way incremental progress wouldn't.But setting aside the business strategy and logistics, I'd let the baker make the cake. Even if trying the Experimental build is analogous to tasting the cake batter, we don't need to taste it once after the flour is added, and then again after the sugar is added, and then again after the eggs are added. Let the baker add the ingredients needed to make it qualify as cake batter, and then we can see if they added too much or too little of this or that. Anything sooner than that risks reacting to the as-yet-missing ingredients as much as a genuine imbalance.
This thread was added on April 14, 2025, with posts from Crater Creator.